An external tool is infinitely faster and also a lot more reliable. Side note: This process of purging will not be implemented in vane directly, as this would require me to load every single chunk and process it separately, which can take ages even for medium sized worlds when using the plugin API. To view the correct id, simply take the item in your hand in-game and use /data get entity YourPlayerName SelectedItem. idcounts.dat), Minecraft region files and more. level.dat), Schematic files, Uncompressed NBT files (e.g. It supports reading and writing in a number of formats including Standard NBT files (e.g. searches for items with a specific customModelId and removes them. NBTExplorer is an open source graphical NBT (Named Binary Tag) data editor for Minecraft. I can recommend using where you can load your world and make a single custom search/replace query that e.g. If you really really want to remove these defunct items, you are free to use an external tool to purge these items from your world. This would cause permanent unnecessary server load. I’ve opted to not remove any existing items from inventories that were disabled after the fact, as this would be a constant effort of scanning all inventories for those items. Note that crafting recipes and anything else related to these items is also disabled correctly. Is there anyway to remove them from the game because the enchatments especially will be realy confusing since I have disabled a lot of As you have noticed correctly, the item functionality will simply be disabled when disabling an item in the config. I tested the sickle and file in game and they don’t seem to do anything so I think their functionality was disabled but they still exist in game. I have restarted my server multiple times. # DO NOT CHANGE! The version of this config file. # (Costs greater than 40 will still be craftable, even if it shows 'Too Set < 40 to remove 'Too Expensive' altogether. # long as the player has the required amount of levels (which unfortunately will # client shows 'Too Expensive' in the anvil, the result may still be crafted, as # Removes the cost limit on the anvil for all recipes. # Unlocks all recipes when a player joins. # Cooldown in milliseconds until another scroll can be used. # Percentage of lost experience while bottling. ![]() # Materials on which players will walk faster. # Enable faster walking on certain materials. # Enable updating of double doors automatically when one of the doors is # Chest sorting cooldown in milliseconds. # Enables chest sorting when a nearby button is pressed. # then harvest the plant and also replant it. Right clicking on grown crops with bare hands will You can opt-out here or via the global bStats # The module will only add functionality if this is set to true. Specifying 'inherit' will load the value set for vane-core. The corresponding language file must be named ![]() My Config: # vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2: I have an issue, I have disabled the File tool, Sickle tool, portal scrolls and some other triffles on my server but they are still available in the game. Great plugin, thanks for the hard work you ve put on it.
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